-- Realms of Power --

Genre: strategy (turn based)
Requirements: (min.) Amiga OS3.1, 68020 @ 14Mhz, 64MB RAM, Graphiccard (15/16bit), CD-ROM, Harddisk
(recom.) Amiga OS4, G3 @ 600Mhz, 128MB RAM, Graphiccard, CD-ROM, Harddisk
Languages: German, English, French
Project status: Alpha Version - Development on hold


Realms of Power - Slideshow 489kB
Realms of Power - Slideshow


Realms of Power is a turn based strategy game. The game has been inspired by the games Civilization and Colonization.

The World environment is dependant on parameters set before the start of the game. You can play in anything from an ice age to a heat wave , with huge oceans or impassable mountain ranges.

16 different nations are ready to fight with or against you. You want to play the Germans, the French, the English, the Romans, the Zulus or even the Egypts? No problem. The different Units (planes, tanks, destroyers or war chariots) are waiting to be built and then sent against the foe. Or, you could make peace and send a diplomat.

To be able to build the different units and town buildings (like churches, industries, harbours or barracks), you need the labour of the constantly growing population to gather the different resources (like wood, stones, coal or oil). Of course, workers get hungry and need a good supply of food (which has to be harvested first). With allied nations you will be able to trade for resources that you need, be it food for your troops or building materials for your towns.

Trade will only last while there are still friendly nations. They will soon be enemies of your empire as the aim of the game is world domination!

If World domination is proving too difficult, you can always leave for a New World. Perhaps this next world will be yours.
or
World domination proving too easy? There is a Universe waiting for your guiding hand...



download Realms of Power (Alpha Version) download Realms of Power (Alpha Version V1.0b)
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